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This section features terms used across different areas in mathematics, or terms that do not typically appear in more specialized glossaries. For the terms used only in some specific areas of mathematics, see glossaries in Category:Glossaries of mathematics.
The two most common are games and explorations. Games— “…Everyday Mathematics sees games as enjoyable ways to practice number skills, especially those that help children develop fact power…” (Program Components 2003). Therefore, authors of the series have interwoven games throughout daily lessons and activities.
Some of the more well-known topics in recreational mathematics are Rubik's Cubes, magic squares, fractals, logic puzzles and mathematical chess problems, but this area of mathematics includes the aesthetics and culture of mathematics, peculiar or amusing stories and coincidences about mathematics, and the personal lives of mathematicians.
A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula.
The English language has a number of words that denote specific or approximate quantities that are themselves not numbers. [1] Along with numerals, and special-purpose words like some, any, much, more, every, and all, they are quantifiers. Quantifiers are a kind of determiner and occur in many constructions with other determiners, like articles ...
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