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  2. Impossible trident - Wikipedia

    en.wikipedia.org/wiki/Impossible_trident

    An impossible trident with backgrounds, to enhance the illusion Roger Hayward's Undecidable Monument. An impossible trident, [1] also known as an impossible fork, [2] blivet, [3] poiuyt, or devil's tuning fork, [4] is a drawing of an impossible object (undecipherable figure), a kind of an optical illusion. It appears to have three cylindrical ...

  3. 3dfx - Wikipedia

    en.wikipedia.org/wiki/3dfx

    3dfx Interactive, Inc. was an American computer hardware company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards.

  4. List of 3D Realms games - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_Realms_games

    [7] [8] In 2017, 3D Realms announced a return to development with a partnership for Shadow Stalkers, expected in 2018 but later canceled. [9] 3D Realms has since published several titles, and is involved in the development of Wrath: Aeon of Ruin. During its history, 3D Realms has developed or published over 50 games, and granted licenses for 10 ...

  5. Age of Mythology - Wikipedia

    en.wikipedia.org/wiki/Age_of_Mythology

    Age of Mythology is a real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios.It was released on October 31, 2002 in North America and on November 14, 2002 in Europe.

  6. File:Trident-Ohio class submarine 3D drawing.svg - Wikipedia

    en.wikipedia.org/wiki/File:Trident-Ohio_class...

    Trident/Ohio class submarine drawing. Sonar dome; Main ballast tanks; Computer room; Integrated radio room; Sonar room; Command and control center; Navigation Center; Missile control center; Engine room; Reactor compartment; Auxilliary machinery room no.2; Crew's berthing; Auxilliary machinery room no.1; Torpedo room; Wardroom; Chief Petty ...

  7. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The OBJ file format is a simple data-format that represents 3D geometry alone – namely, the position of each vertex, the UV position of each texture coordinate vertex, vertex normals, and the faces that make each polygon defined as a list of vertices, and texture vertices. Vertices are stored in a counter-clockwise order by default, making ...

  8. Trident Microsystems - Wikipedia

    en.wikipedia.org/wiki/Trident_Microsystems

    Established in 1987, Trident gained a reputation for selling inexpensive (for the time) but slow SVGA components. Many OEMs built add-in-boards using Trident VGA chipsets. As the PC graphics market shifted from simple framebuffer displays (basic VGA color monitor and later multi-resolution SVGA output) to more advanced 2D hardware acceleration such a BitBLT engine and color-space conversion ...

  9. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D 10.0 level hardware must support the following features: the ability to process entire primitives in the new geometry-shader stage, the ability to output pipeline-generated vertex data to memory using the stream-output stage, multisampled alpha-to-coverage support, readback of a depth/stencil surface or a multisampled resource once it ...