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  2. Responsiveness - Wikipedia

    en.wikipedia.org/wiki/Responsiveness

    under 0.1 seconds the response is perceived as instantaneous (high user satisfaction); 1.0 seconds between 0.1 seconds and 1.0 second a slight delay is perceived, which is regarded as annoying in a local system but tolerated in a web interface that depends on a remote system for the response; this kind of delay usually does not interrupt user's ...

  3. Infinite monkey theorem - Wikipedia

    en.wikipedia.org/wiki/Infinite_monkey_theorem

    While a monkey is used as a mechanism for the thought experiment, it would be unlikely to ever write Hamlet, according to researchers.. The infinite monkey theorem states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type any given text, including the complete works of William Shakespeare.

  4. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  5. Keystroke dynamics - Wikipedia

    en.wikipedia.org/wiki/Keystroke_dynamics

    The time to seek and depress a key (seek-time) and the time the key is held down (hold-time) may be characteristic of an individual, regardless of the total speed at which they type. Most people take longer to find or get to specific letters on the keyboard than their average seek-time for all letters.

  6. Keystroke-level model - Wikipedia

    en.wikipedia.org/wiki/Keystroke-level_model

    It is only used when the user actually has to wait for the system. For instance, when the user mentally prepares (M) for executing their next physical action only the non-overlapping part of the response time is needed for R because the user uses the response time for the M operation (e.g. R of 2 seconds – M of 1.35 seconds = R of .65 seconds).

  7. Predictive text - Wikipedia

    en.wikipedia.org/wiki/Predictive_text

    Another significant problem are words for which the disambiguation produces a single, incorrect response. The system may, for example, respond with Blairf upon input of 252473, when the intended word was Blaise or Claire , both of which correspond to the keystroke sequence, but are not, in this example, found by the predictive text system.

  8. Input/output - Wikipedia

    en.wikipedia.org/wiki/Input/output

    A further complication is that a device traditionally considered an input device, e.g., card reader, keyboard, may accept control commands to, e.g., select stacker, display keyboard lights, while a device traditionally considered as an output device may provide status data (e.g., low toner, out of paper, paper jam).

  9. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    Ignoring transmission time for a moment, the response time is the sum of the service time and wait time. The service time is the time it takes to do the work you requested. For a given request the service time varies little as the workload increases – to do X amount of work it always takes X amount of time.