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  2. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  3. Keystroke dynamics - Wikipedia

    en.wikipedia.org/wiki/Keystroke_dynamics

    The time to seek and depress a key (seek-time) and the time the key is held down (hold-time) may be characteristic of an individual, regardless of the total speed at which they type. Most people take longer to find or get to specific letters on the keyboard than their average seek-time for all letters.

  4. Keystroke-level model - Wikipedia

    en.wikipedia.org/wiki/Keystroke-level_model

    It is only used when the user actually has to wait for the system. For instance, when the user mentally prepares (M) for executing their next physical action only the non-overlapping part of the response time is needed for R because the user uses the response time for the M operation (e.g. R of 2 seconds – M of 1.35 seconds = R of .65 seconds).

  5. Predictive text - Wikipedia

    en.wikipedia.org/wiki/Predictive_text

    Another significant problem are words for which the disambiguation produces a single, incorrect response. The system may, for example, respond with Blairf upon input of 252473, when the intended word was Blaise or Claire , both of which correspond to the keystroke sequence, but are not, in this example, found by the predictive text system.

  6. Keyboard expression - Wikipedia

    en.wikipedia.org/wiki/Keyboard_expression

    Keyboard expression is the ability of a keyboard musical instrument to change tone or other qualities of the sound in response to velocity, pressure or other variations in how the performer depresses the keys of the musical keyboard. Expression types include: Velocity sensitivity—how fast the key is pressed

  7. “Be Careful Who You Mess With!”: 48 Glorious Times People ...

    www.aol.com/careful-mess-48-glorious-times...

    Image credits: Suwi #7. I was working at a daily newspaper and going to law school at night. My immediate boss resented this and kept changing my work schedule to try to mess up my schooling.

  8. Response time - Wikipedia

    en.wikipedia.org/wiki/Response_time

    Response time (technology), the time a generic system or functional unit takes to react to a given input Display response time, the amount of time a pixel in a display takes to change; Round-trip delay time, in telecommunications; Emergency response time, the amount of time that emergency responders take to arrive at the scene of an incident ...

  9. Japanese input method - Wikipedia

    en.wikipedia.org/wiki/Japanese_input_method

    Microsoft's gaming keyboard for the Japanese market Apple MacBook Pro Japanese Keyboard 70s Kanji keyboard (a subsystem common to the IBM 3278 Model 52 Display and the IBM 5924-T01 Kanji Keypunch [1]) used before the Kana-to-Kanji conversion was invented. Japanese keyboards (as shown on the second image) have both hiragana and Roman letters ...