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Amiga Power gave the Amiga version of Abandoned Places an overall score of 80%, praising the size of the game world, and expressed that Abandoned Places' leverage over other similar RPGs is that it has extensive above-ground locations in addition to its subterranean dungeons, furthermore, stating that "what you do above ground is every bit as important as your endeavours below."
Pages in category "Video games set in abandoned buildings and structures" The following 55 pages are in this category, out of 55 total. This list may not reflect recent changes .
Eurogamer praised the game's "well-realized" crew management system as expanding on the formula of FTL, finding it "involved" and with a greater "sense of immediacy" than its counterpart. [2] GameReactor noted the game featured a "fair amount of grind", but highlighted the "gentle challenge" and "tactical battles" as an "enjoyable experience ...
Abandoned is the tentative title [1] for an upcoming survival horror game being developed and published by Blue Box Game Studios, an independent video game company based in The Netherlands. Described as a "cinematic horror survival shooter " featuring "realistic" gameplay mechanics, Abandoned ' s premise centres around Jason Longfield, who must ...
The Forgotten City is a mystery adventure role-playing game developed by Australian developer Modern Storyteller and published by Dear Villagers with additional support from Film Victoria. It is a full video game adaptation of the critically-acclaimed Skyrim mod of the same name.
The game takes place in a fictionalized Japan set during the Sengoku period, and makes strong references to Buddhist mythology and philosophy. Assassin's Creed Shadows: 2025: 1579-1581: Set in 16th-century Japan towards the end of the Sengoku period, during the Azuchi-Momoyama period, including Nobunaga's assault on the Iga province in 1581.
Singularity ' s concept was based on Brian and Steve Raffel's memories of the Cold War era and exploration of old abandoned buildings, including a World War II military base in the vicinity of Madison, Wisconsin. [5] Some aspects of the game, especially the 1950s sections were inspired by pulp sci-fi movies. [6]
Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980: First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems Apple II, Apple II Plus, Atari 8-bit, Commodore 64, IBM PC, PCjr, FM-7, PC-88, PC-98: August 1980