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The Cave is a puzzle-platform, adventure game developed by Double Fine Productions and published by Sega in January 2013 [1] on the PlayStation Network, Nintendo eShop and Xbox Live Arcade [2] storefronts via the PlayStation 3, Wii U and Xbox 360 consoles and on Steam for Microsoft Windows, OS X and Linux.
Cave Story: 2004 Windows, Wii: Cave Story 3D: 2011 Nintendo 3DS: Redesigned 2.5D graphics and a remixed soundtrack. [74] Cave Story+: 2011 Windows, Nintendo Switch: HD graphics, new soundtracks, a new level, new game modes, and two-player cooperative gameplay. [75] Centipede: 1980
The game is set on a fictional planet with fantasy elements; its inhabitants live in small, sparse settlements, and use simple technologies. The game begins in Sandover Village, home of the two protagonists: Jak, a mute 15-year-old teenager, and his best friend Daxter (Max Casella), a loudmouth who is transformed at the beginning of the game into an ottsel, a fictitious crossbreed between a ...
CAVE Interactive Co., Ltd. [a] is a Japanese video game company founded in 1994 by former employees of Toaplan following its bankruptcy. They are known primarily for their "bullet hell" shoot 'em ups; from 1995 up to 2013, CAVE was one of the most prolific shoot 'em up developers in the Japanese market.
The cave can also be reached via a secret tunnel system from Bruce Wayne's office at Wayne Enterprises, through which he rides down in a capsule. The capsule has a communication device Bruce used to communicate with Alfred. The cave features the main computer, as well as a crime lab and canal, the latter of which provides sea access.
A personal computer game, also known as a computer game [a] or abbreviated PC game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on " Wintel " ( Microsoft Windows software/ Intel hardware) which has dominated the computer industry since.
Gothic is a 2001 action role-playing video game developed by Piranha Bytes for Microsoft Windows and the first game of the game series of the same name.It was released on 15 March 2001 in Germany, on 30 October 2001 in Europe, on 23 November 2001 in North America and on 28 March 2002 in Poland.
A CAVE user's movements are tracked by the sensors typically attached to the 3D glasses and the video continually adjusts to retain the viewers perspective. Computers control both this aspect of the CAVE and the audio aspect. There are typically multiple speakers placed at multiple angles in the CAVE, providing 3D sound to complement the 3D video.