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SBCS, or single-byte character set, is used to refer to character encodings that use exactly one byte for each graphic character.An SBCS can accommodate a maximum of 256 symbols, and is useful for scripts that do not have many symbols or accented letters such as the Latin, Greek and Cyrillic scripts used mainly for European languages.
A character is encoded as 1 or 2 bytes. A byte in the range 00–7F is a single byte that means the same thing as it does in ASCII. Strictly speaking, there are 95 characters and 33 control codes in this range. A byte with the high bit set indicates that it is the first of 2 bytes.
In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...
1 byte 8 bits Byte, octet, minimum size of char in C99( see limits.h CHAR_BIT) −128 to +127 0 to 255 2 bytes 16 bits x86 word, minimum size of short and int in C −32,768 to +32,767 0 to 65,535 4 bytes 32 bits x86 double word, minimum size of long in C, actual size of int for most modern C compilers, [8] pointer for IA-32-compatible processors
An abstract character repertoire (ACR) is the full set of abstract characters that a system supports. Unicode has an open repertoire, meaning that new characters will be added to the repertoire over time. A coded character set (CCS) is a function that maps characters to code points (each code point represents one character). For example, in a ...
base-10 real values are represented as character strings in ISO 6093 format; binary real values are represented in a binary format that includes the mantissa, the base (2, 8, or 16), and the exponent; the special values NaN, -INF, +INF, and negative zero are also supported
The ASCII text-encoding standard uses 7 bits to encode characters. With this it is possible to encode 128 (i.e. 2 7) unique values (0–127) to represent the alphabetic, numeric, and punctuation characters commonly used in English, plus a selection of Control characters which do not represent printable characters.
Classes are reference types and structs are value types. A structure is allocated on the stack when it is declared and the variable is bound to its address. It directly contains the value. Classes are different because the memory is allocated as objects on the heap. Variables are rather managed pointers on the stack which point to the objects.