Search results
Results From The WOW.Com Content Network
Single-byte character sets including the parts of ISO/IEC 8859 and derivatives of them were favoured throughout the 1990s, having the advantages of being well-established and more easily implemented in software: the equation of one byte to one character is simple and adequate for most single-language applications, and there are no combining ...
SBCS, or single-byte character set, is used to refer to character encodings that use exactly one byte for each graphic character.An SBCS can accommodate a maximum of 256 symbols, and is useful for scripts that do not have many symbols or accented letters such as the Latin, Greek and Cyrillic scripts used mainly for European languages.
The Apple Macintosh computer introduced a character encoding called Mac Roman in 1984. It was meant to be suitable for Western European desktop publishing. It is a superset of ASCII, and has most of the characters that are in ISO-8859-1 and all the extra characters from Windows-1252, but in a totally different arrangement.
In contrast, a character entity reference refers to a character by the name of an entity which has the desired character as its replacement text. The entity must either be predefined (built into the markup language) or explicitly declared in a Document Type Definition (DTD). The format is the same as for any entity reference: &name;
The tables below list the number of bytes per code point for different Unicode ranges. Any additional comments needed are included in the table. The figures assume that overheads at the start and end of the block of text are negligible. N.B. The tables below list numbers of bytes per code point, not per user visible "character" (or "grapheme ...
Many Unicode characters are used to control the interpretation or display of text, but these characters themselves have no visual or spatial representation. For example, the null character (U+0000 NULL) is used in C-programming application environments to indicate the end of a string of characters.
SBCS (single-byte character set) DBCS (double-byte character set) TBCS (triple-byte character set) ITU T.61; DEC Radix-50; Cork encoding; Prosigns for Morse code; Telegraph code; TV Typewriter; SI 960 (7-bit Hebrew ISO/IEC 646) Figure space (typographic unit equal to the size of a single typographic figure) Six-bit character code; List of ...
Classes are reference types and structs are value types. A structure is allocated on the stack when it is declared and the variable is bound to its address. It directly contains the value. Classes are different because the memory is allocated as objects on the heap. Variables are rather managed pointers on the stack which point to the objects.