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The graph coloring game is a mathematical game related to graph theory. Coloring game problems arose as game-theoretic versions of well-known graph coloring problems. In a coloring game, two players use a given set of colors to construct a coloring of a graph, following specific rules depending on the game we consider.
The ClueFinders is an educational software series aimed at children aged 8–12 that features a group of mystery-solving teenagers. The series was created by The Learning Company (formerly SoftKey) as a counterpart to their Reader Rabbit series for older, elementary-aged students.
The book "presents mathematics as a human endeavor" and "explores the birth of ideas and moral dilemmas of the times between and during the two World Wars". [1] As such, as well as covering the mathematics of its topics, it includes biographical material and correspondence with many of the people involved in creating it, including in-depth coverage of Issai Schur, Pierre Joseph Henry Baudet ...
Madeline is a series of educational point-and-click adventure video games which were developed during the mid-1990s for Windows and Mac systems. [1] [2] The games are an extension of the Madeline series of children's books by Ludwig Bemelmans, which describe the adventures of a young French girl.
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
Tom Ascheim, one of the show's producers and the general manager of Noggin, said "all the things kids do—running around, coloring, playing computer games—are funneled into the experience." [4] The show's backgrounds and animated elements were created at Nickelodeon Digital [1] in New York. These include the title sequence, the Sesame ...