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Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10.
Xbox Wireless Adapter for Windows 10 (model 1790) The Xbox Wireless Adapter for Windows (model 1713) is a USB-A dongle with a single button that allows computers using the Windows 10 and Windows 11 operating system to connect with Xbox controllers, headsets, and similar accessories via the proprietary Xbox Wireless protocol rather than ...
The Xbox app is an app for Windows 8, Windows 10, Windows 11, Android, iOS and Tizen.It acts as a companion app for Xbox video game consoles, providing access to Xbox network community features, remote control, as well as second screen functionality (formerly branded as SmartGlass) with selected games, applications, and content.
The Xbox app is a companion application available for Windows 8, Windows 10, Windows 11, iOS, Android (version 4.0 and above), [67] and Windows Server 2012. It was announced by Microsoft during E3 2012 and released on October 26, 2012, coinciding with the release of Windows 8. [ 68 ]
Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
Several third party games, such as Candy Crush Saga and Disney Magic Kingdoms, have been included as advertisements on the Start menu in Windows 10, and may also be automatically installed by the operating system. [14] [15] Windows 11 includes the Xbox app, which allows users to access the PC Game Pass video game subscription service.
XInput, [6] a legacy [7] API for "next generation" controllers, was introduced in December 2005 alongside the launch of the Xbox 360.This specification provided support for Xbox 360 controllers in Windows XP SP1 and subsequent operating systems, and is described by Microsoft as being easier to program for and requiring less setup than DirectInput.
The Xbox controller featured breakaway dongles to avoid damage to the console if the cord was tripped over. The Xbox controller features dual vibration motors and a layout similar to the contemporary GameCube controller: two analog triggers, two analog sticks (both are also digitally clickable buttons), a digital directional pad, a Back button, a Start button, two accessory slots and six 8-bit ...