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  2. God game - Wikipedia

    en.wikipedia.org/wiki/God_game

    A god game is an artificial life game [1] that casts the player in the position of controlling the game on a large scale, as an entity with divine and supernatural powers, as a great leader, or with no specified character (as in Spore), and places them in charge of a game setting containing autonomous characters to guard and influence.

  3. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Some games have used particularly complex systems. For instance, F.A.T.A.L. uses a system of five attributes with four sub-attributes each, resulting in twenty total statistics to roll. This system was criticised for its complexity and for the lack of correlation between related sub-statistics, resulting in oddities such as a character with a ...

  4. List of god games - Wikipedia

    en.wikipedia.org/wiki/List_of_god_games

    See Lists of video games for related lists.. This is a comprehensive index of god games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.

  5. Peter Molyneux - Wikipedia

    en.wikipedia.org/wiki/Peter_Molyneux

    Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer.He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus.

  6. Realm of the Mad God - Wikipedia

    en.wikipedia.org/wiki/Realm_of_the_Mad_God

    Realm of the Mad God is a massively multiplayer online shoot 'em up video game created by Wild Shadow Studios and currently owned and developed by DECA Games. It was in public beta from January 2010 and the browser version launched on June 20, 2011. [ 3 ]

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  8. Storytelling System - Wikipedia

    en.wikipedia.org/wiki/Storytelling_System

    Like Attributes, each Ability / Skill has up to five dots to represent a character's abilities. Unlike attributes, however, abilities can have no dots filled in to represent a complete lack of training and experience. Advantages in the game are such things as the character's Defense score, Health, Initiative, Morality, Size, Speed, and Willpower.

  9. Argument from free will - Wikipedia

    en.wikipedia.org/wiki/Argument_from_free_will

    If God made the game, its rules, and the players, then how can any player be free? Some arguments against the existence of God focus on the supposed incoherence of humankind possessing free will and God's omniscience. These arguments are deeply concerned with the implications of predestination.