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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program. An early hybrid system was the Commodore Amiga which could run as a shared memory system, but would load executable code preferentially into non-shared "fast RAM" if it was available.

  4. Intel GMA - Wikipedia

    en.wikipedia.org/wiki/Intel_GMA

    The processor includes an up to 400 MHz 256-bit core, supporting up to 10.6 GB/s memory bandwidth with DDR2-667 system RAM, up to 224 MB max. video memory through DVMT scheme, 1.6 GPixels/s and 1.6 GTexels/s fill rate, a max. resolution of 2048x1536 for both analog and digital displays, 2 SDVO ports for flat-panels and/or TV-Out via ADD2 cards ...

  5. Windows 11 - Wikipedia

    en.wikipedia.org/wiki/Windows_11

    Thus, Windows 11 is the first consumer version of Windows not to support 32-bit processors (although Windows Server 2008 R2 is the first version of Windows Server to not support them). [151] [152] The minimum RAM and storage requirements were also increased; Windows 11 now requires at least 4 GB of RAM and 64 GB of storage. [153]

  6. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    Each Subslice contains 8 EUs (two of which are disabled in GT1) and a sampler (4 tex/clk), and has 64 KB shared memory. Intel Quick Sync Video; For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT.

  7. Dual-ported video RAM - Wikipedia

    en.wikipedia.org/wiki/Dual-ported_video_RAM

    Dual-ported video RAM (VRAM) is a dual-ported RAM variant of dynamic RAM (DRAM), which was once commonly used to store the Framebuffer in Graphics card, . Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.

  8. Graphics hardware - Wikipedia

    en.wikipedia.org/wiki/Graphics_hardware

    The majority of video playback on a computer is controlled by the GPU. Once again, a GPU can be either integrated or dedicated. Video Memory is built-in RAM on the graphics card, which provides it with its own memory, allowing it to run smoothly without taking resources intended for general use by the rest of the computer.

  9. Intel Quick Sync Video - Wikipedia

    en.wikipedia.org/wiki/Intel_Quick_Sync_Video

    Like most desktop hardware-accelerated encoders, Quick Sync has been praised for its speed. [5] The eighth annual MPEG-4 AVC/H.264 video codecs comparison showed that Quick Sync was comparable to x264 superfast preset in terms of speed, compression ratio and quality (); [6] tests were performed on an Intel Core i7-3770 processor.