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  2. Circular dependency - Wikipedia

    en.wikipedia.org/wiki/Circular_dependency

    Circular dependencies can cause many unwanted effects in software programs. Most problematic from a software design point of view is the tight coupling of the mutually dependent modules which reduces or makes impossible the separate re-use of a single module.

  3. Acyclic dependencies principle - Wikipedia

    en.wikipedia.org/wiki/Acyclic_dependencies_principle

    Software dependencies can either be explicit or implicit. Examples of explicit dependencies includes: Include statements, such as #include in C/C++, using in C# and import in Java. Dependencies stated in the build system (e.g. dependency tags in Maven configuration). Examples of implicit dependencies includes: [3]

  4. Reactive programming - Wikipedia

    en.wikipedia.org/wiki/Reactive_programming

    In computing, reactive programming is a declarative programming paradigm concerned with data streams and the propagation of change. With this paradigm, it is possible to express static (e.g., arrays) or dynamic (e.g., event emitters) data streams with ease, and also communicate that an inferred dependency within the associated execution model exists, which facilitates the automatic propagation ...

  5. Dependency hell - Wikipedia

    en.wikipedia.org/wiki/Dependency_hell

    Dependency hell is a colloquial term for the frustration of some software users who have installed software packages which have dependencies on specific versions of other software packages. [ 1 ] The dependency issue arises when several packages have dependencies on the same shared packages or libraries, but they depend on different and ...

  6. Dependency inversion principle - Wikipedia

    en.wikipedia.org/wiki/Dependency_inversion_principle

    In object-oriented design, the dependency inversion principle is a specific methodology for loosely coupled software modules.When following this principle, the conventional dependency relationships established from high-level, policy-setting modules to low-level, dependency modules are reversed, thus rendering high-level modules independent of the low-level module implementation details.

  7. Markov random field - Wikipedia

    en.wikipedia.org/wiki/Markov_random_field

    Each edge represents dependency. In this example: A depends on B and D. B depends on A and D. D depends on A, B, and E. E depends on D and C. C depends on E. In the domain of physics and probability , a Markov random field ( MRF ), Markov network or undirected graphical model is a set of random variables having a Markov property described by an ...

  8. The Most Popular Super Bowl Snacks in Every State - AOL

    www.aol.com/most-popular-super-bowl-snacks...

    2. Baked Potatoes. California, Montana, Nevada, Oregon, Washington. I guess we’re still sort of in the realm of game day food here, but how are we serving these baked potatoes?

  9. Static single-assignment form - Wikipedia

    en.wikipedia.org/wiki/Static_single-assignment_form

    A subsequent 1987 paper by Jeanne Ferrante and Ronald Cytron [5] proved that the renaming done in the previous paper removes all false dependencies for scalars. [3] In 1988, Barry Rosen, Mark N. Wegman , and Kenneth Zadeck replaced the identity assignments with Φ-functions, introduced the name "static single-assignment form", and demonstrated ...