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  2. Management of dyslexia - Wikipedia

    en.wikipedia.org/wiki/Management_of_dyslexia

    Management of dyslexia depends on a multitude of variables; there is no one specific strategy or set of strategies that will work for all who have dyslexia.. Some teaching is geared to specific reading skill areas, such as phonetic decoding; whereas other approaches are more comprehensive in scope, combining techniques to address basic skills along with strategies to improve comprehension and ...

  3. Reading for special needs - Wikipedia

    en.wikipedia.org/wiki/Reading_for_special_needs

    Reading for special needs has become an area of interest as the understanding of reading has improved. Teaching children with special needs how to read was not historically pursued under the assumption of the reading readiness model [1] that a reader must learn to read in a hierarchical manner such that one skill must be mastered before learning the next skill (e.g. a child might be expected ...

  4. Dyslexia - Wikipedia

    en.wikipedia.org/wiki/Dyslexia

    Dyslexia is a neurodevelopmental disorder, subcategorized in diagnostic guides as a learning disorder with impairment in reading (ICD-11 prefixes "developmental" to "learning disorder"; DSM-5 uses "specific"). [69] [70] [71] Dyslexia is not a problem with intelligence. Emotional problems often arise secondary to learning difficulties. [72]

  5. Starfall (website) - Wikipedia

    en.wikipedia.org/wiki/Starfall_(website)

    Starfall was founded on August 27, 2002, [3] by Stephen Schutz, his wife Susan Polis Schutz, and their son, Jared Schutz Polis. [2] [1] Starfall arose from Blue Mountain Arts, a publishing house in Boulder, Colorado founded by Stephen Schutz.

  6. Decoding Dyslexia - Wikipedia

    en.wikipedia.org/wiki/Decoding_Dyslexia

    Decoding Dyslexia is a grassroots movement focused on improving access to educational interventions for students with dyslexia in the public education system. [1] Formed in 2011, the organization's mission is to "raise dyslexia awareness, to empower families to support their children and to inform policy-makers on best practices to identify, remediate and support students with dyslexia".

  7. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Experience with and affinity for games as learning tools is an increasingly universal characteristic among those entering higher education and the workforce. [15] Game-based learning is an expansive category, ranging from simple paper-and-pencil games like word searches all the way up to complex, massively multiplayer online (MMO) and role ...

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