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  2. List of photo and video apps - Wikipedia

    en.wikipedia.org/wiki/List_of_photo_and_video_apps

    This is a list of notable mobile apps for use in photography and videography; it includes apps for photo capture, annotation, editing and manipulation, video capture, editing and manipulation. Apps only for video or image sharing or viewing are excluded.

  3. Frame grabber - Wikipedia

    en.wikipedia.org/wiki/Frame_grabber

    A DataPath VisionRGB-E2s expansion card with two frame grabbers. A frame grabber is an electronic device that captures (i.e., "grabs") individual, digital still frames from an analog video signal or a digital video stream.

  4. Video capture - Wikipedia

    en.wikipedia.org/wiki/Video_capture

    Early 16-bit ISA capture cards emerged in the early 90s. These cards were supported by VIDCAP as part of the Video for Windows package. One early card was a sandwich of two cards as early processors needed more logic to even get up to 15 frames per second. PCI capture cards offered 30 frames per second.

  5. Motion JPEG - Wikipedia

    en.wikipedia.org/wiki/Motion_JPEG

    The AMV video format, common on cheap "MP4" players, is a modified version of M-JPEG. In addition to portable players (which are mainly "consumers" of the video), many video-enabled digital cameras use M-JPEG for video-capture. For instance: In August 2008, Nikon announced the D90, the first D-SLR to record video. The format used is M-JPEG.

  6. Dazzle (video recorder) - Wikipedia

    en.wikipedia.org/wiki/Dazzle_(video_recorder)

    The Dazzle is a family of external video capture devices that allow people to record video from analog composite video sources (DVD player, VCR, etc.) over USB (originally parallel). [1] Most models are also capable of recording analog stereo audio.

  7. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).