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  2. Adaptive learning - Wikipedia

    en.wikipedia.org/wiki/Adaptive_learning

    The research extended previous researching in game design, instructional strategies, and adaptive learning, combining those three components into a single complex model. The study resulted in the development of an adaptive educational game design model to serve as a guide for game designers, instructional designers, and educators with the goal ...

  3. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  4. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal Design for Learning (UDL) is an educational framework based on research in the learning theory, including cognitive neuroscience, that guides the development of flexible learning environments and learning spaces that can accommodate individual learning differences. [1] Universal Design for learning is a set of principles that provide ...

  5. Universal design for instruction - Wikipedia

    en.wikipedia.org/wiki/Universal_design_for...

    Integrate these practices with universal design guidelines or strategies for learning or instruction. Apply instructional strategies. Apply universal design strategies in concert with good instructional practices (both identified in Step 4) to the overall choice of course teaching methods, curricula, and assessments. Then apply universal design ...

  6. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    Corbett et al. (1997) summarized ITS design and development as consisting of four iterative stages: (1) needs assessment, (2) cognitive task analysis, (3) initial tutor implementation and (4) evaluation. [42] The first stage known as needs assessment is common to any instructional design process, especially software development.

  7. 12 must-have apps to crush your New Year’s resolutions

    www.aol.com/news/12-must-apps-crush-resolutions...

    iPhone: 4.0 stars (at time of publishing). Android: 4.7 stars (at time of publishing). If your goal is to create and stick to healthy habits, Habitica offers a fun, gamified approach to habit ...

  8. Advanced Personalized Learning - Wikipedia

    en.wikipedia.org/wiki/Advanced_Personalized_Learning

    Learning objectives, instructional approaches, and instructional content (and its sequencing) may all vary based on learner needs. In addition, learning activities are meaningful and relevant to learners, driven by their interests, and often self-initiated. [5] Typically technology is used to try to facilitate personalized learning environments.

  9. Backward design - Wikipedia

    en.wikipedia.org/wiki/Backward_design

    Instructional design is the design of learning experiences and instructions for the acquisition of knowledge and skill by students. [7] In addition, instructional design models or theories may be thought of as frameworks for developing courses, modules and lessons that increase and enhance learning and encourage engagement . [8]

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