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  2. Adaptive learning - Wikipedia

    en.wikipedia.org/wiki/Adaptive_learning

    The research extended previous researching in game design, instructional strategies, and adaptive learning, combining those three components into a single complex model. The study resulted in the development of an adaptive educational game design model to serve as a guide for game designers, instructional designers, and educators with the goal ...

  3. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal Design for Learning (UDL) is an educational framework based on research in the learning theory, including cognitive neuroscience, that guides the development of flexible learning environments and learning spaces that can accommodate individual learning differences. [1] Universal Design for learning is a set of principles that provide ...

  4. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  5. Andrew S. Gibbons - Wikipedia

    en.wikipedia.org/wiki/Andrew_S._Gibbons

    Andrew S. Gibbons is an American practitioner and theorist in the field of instructional design and technology. He has proposed an architectural theory of instructional design [1] influenced by the structural principles of artifact modularization drawn from a number of design disciplines, as exemplified by the work of Carliss Baldwin and Kim B. Clark.

  6. Instructional theory - Wikipedia

    en.wikipedia.org/wiki/Instructional_theory

    An instructional theory is "a theory that offers explicit guidance on how to better help people learn and develop." [1] It provides insights about what is likely to happen and why with respect to different kinds of teaching and learning activities while helping indicate approaches for their evaluation. [2]

  7. Charles Reigeluth - Wikipedia

    en.wikipedia.org/wiki/Charles_Reigeluth

    Instructional design theories created by Reigeluth include Elaboration Theory and Simulation theory. In Elaboration Theory, [2] [3] [4] content to be learned is arranged so that concepts that are more simple and general build up to progressively narrower and more detailed concepts, thereby placing new content in a meaningful context, [5] consistent with schema theory.

  8. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    The domain model (also known as the cognitive model or expert knowledge model) is built on a theory of learning, such as the ACT-R theory which tries to take into account all the possible steps required to solve a problem. More specifically, this model "contains the concepts, rules, and problem-solving strategies of the domain to be learned.

  9. Gerlach and Ely Instructional Design Model - Wikipedia

    en.wikipedia.org/wiki/Gerlach_and_Ely...

    The authors wanted to design a model which explained each component of the teaching and learning process while at the same time examining the relationship between the media and instruction. The model consists of ten elements and was constructed for teachers who both design and deliver instruction. [ 2 ]