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Gorkamorka is a tabletop skirmish wargame produced by Games Workshop.It is set on the desert world of Angelis in the Warhammer 40,000 setting, and prominently features Orks. ...
Epic is a collective term for a series of tabletop wargames set in the fictional Horus Heresy and Warhammer 40,000 universes. Whereas Warhammer 40,000 involves small battles between forces of a few squads of troops and two or three vehicles, Epic features battles between armies consisting of dozens of tanks and hundreds of soldiers. [1]
7th Sea and Legend of the Five Rings use only 10-sided dice, so it omits the number of sides, using notation of the form , meaning "roll eight ten-sided dice, keep the highest six, and sum them."Although using a roll and keep system, Cortex Plus games all use roll all the dice of different sizes and keep two (normally the two best), although a ...
Warhammer 40,000 Roleplay is a role-playing game system with multiple source books set within the Warhammer 40,000 universe. The first game using the system, Dark Heresy, was created by Black Industries, which closed soon after the initial release.
In role-playing games (RPGs) and war games, a saving throw is a roll of dice used to determine whether magic, poison, or various other types of attacks are effective against a character or monster. [1] The term was first used in Donald F. Featherstone's book "War Games". [2]
The One-Roll Engine (or O.R.E.) is a generic role-playing game system developed by Greg Stolze for the alternate history superhero roleplaying game Godlike. [1] The system was expanded upon in the modern-day sequel, Wild Talents, as well as the demonic supervillain game Better Angels, the Film Noir game A Dirty World, the heroic fantasy game Reign, and the free horror game Nemesis.
Dice rolling: Skills: Strategy, Arithmetic: Warhammer 40,000: Rogue Trader is the first edition rule/source book for the Warhammer 40,000 miniature wargame by Games ...
The dice in the first and second Miwin sets have similar attributes: each die bears each of its numbers exactly once, the sum of the numbers is 30, and each number from one to nine is spread twice over the three dice. This attribute characterizes the implementation of intransitive dice, enabling the different game variants.