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  2. GridRPC - Wikipedia

    en.wikipedia.org/wiki/GridRPC

    grpc_get_handle() let the client retrieve the function handle corresponding to a session ID (e.g., to a non-blocking call) that has been previously performed. Depending on the type of the call, blocking or non-blocking, the client can use the grpc_call() and grpc_call_async() function. If the latter, the client possesses after the call a ...

  3. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Supporters claim that asynchronous, non-blocking code can be written with async/await that looks almost like traditional synchronous, blocking code. In particular, it has been argued that await is the best way of writing asynchronous code in message-passing programs; in particular, being close to blocking code, readability and the minimal ...

  4. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    In multithreaded computer programming, asynchronous method invocation (AMI), also known as asynchronous method calls or the asynchronous pattern is a design pattern in which the call site is not blocked while waiting for the called code to finish. Instead, the calling thread is notified when the reply arrives. Polling for a reply is an ...

  5. Asynchronous procedure call - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_procedure_call

    A reusable asynchronous procedure is termed Actor. In the Actor model two ports are used: one to receive input, and another (hidden) port to handle the input. In Dataflow programming many ports are used, passing to an execution service when all inputs are present.

  6. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    In computer science, asynchronous I/O (also non-sequential I/O) is a form of input/output processing that permits other processing to continue before the I/O operation has finished. A name used for asynchronous I/O in the Windows API is overlapped I/O .

  7. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In other cases a future and a promise are created together and associated with each other: the future is the value, the promise is the function that sets the value – essentially the return value (future) of an asynchronous function (promise). Setting the value of a future is also called resolving, fulfilling, or binding it.

  8. Side effect (computer science) - Wikipedia

    en.wikipedia.org/wiki/Side_effect_(computer_science)

    Example side effects include modifying a non-local variable, a static local variable or a mutable argument passed by reference; raising errors or exceptions; performing I/O; or calling other functions with side-effects. [1] In the presence of side effects, a program's behaviour may depend on history; that is, the order of evaluation matters.

  9. Swift (programming language) - Wikipedia

    en.wikipedia.org/wiki/Swift_(programming_language)

    An async function is defined with the async keyword after the parameter list. When calling an async function the await keyword must be written before the function to indicate that execution will potentially suspend while calling function. While a function is suspended the program may run some other concurrent function in the same program.