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  2. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    A simple tessellation pipeline rendering a smooth sphere from a crude cubic vertex set using a subdivision method. In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering.

  3. Draw distance - Wikipedia

    en.wikipedia.org/wiki/Draw_distance

    Draw distance requires definition because a processor having to render objects out to an infinite distance would slow down the application to an unacceptable speed. [1] As the draw distance increases, more distant polygons need to be drawn onto the screen that would regularly be clipped .

  4. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    A figure explaining point-projection prospective. S is the distance between an observer's eye and an observation point on an object that is a long rectangular wall facing to the observer at a tilted angle. If the observation distance becomes N times longer, then the apparent height of the wall at the observation point is roughly N times smaller.

  5. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.

  6. SketchUp - Wikipedia

    en.wikipedia.org/wiki/SketchUp

    SketchUp is a 3D modeling software that is used to create and manipulate 3D models. It is used in architecture and interior design.. SketchUp is owned by Trimble Inc. The software has a free web-based version, and three paid subscriptions to gain access to applications for Windows and macOS.

  7. Gower's distance - Wikipedia

    en.wikipedia.org/wiki/Gower's_distance

    For two objects and having descriptors, the similarity is defined as: = = =, where the w i j k {\displaystyle w_{ijk}} are non-negative weights usually set to 1 {\displaystyle 1} [ 2 ] and s i j k {\displaystyle s_{ijk}} is the similarity between the two objects regarding their k {\displaystyle k} -th variable.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Distance - Wikipedia

    en.wikipedia.org/wiki/Distance

    The distance travelled by an object is the length of a specific path travelled between two points, [6] such as the distance walked while navigating a maze. This can even be a closed distance along a closed curve which starts and ends at the same point, such as a ball thrown straight up, or the Earth when it completes one orbit .