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  2. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .

  3. Cartesian product - Wikipedia

    en.wikipedia.org/wiki/Cartesian_product

    In mathematics, specifically set theory, the Cartesian product of two sets A and B, denoted A × B, is the set of all ordered pairs (a, b) where a is in A and b is in B. [1] In terms of set-builder notation, that is [2][3] A table can be created by taking the Cartesian product of a set of rows and a set of columns.

  4. Vector calculus identities - Wikipedia

    en.wikipedia.org/wiki/Vector_calculus_identities

    In Einstein notation, the vector field has curl given by: where = ±1 or 0 is the Levi-Civita parity symbol. For a tensor field of order k > 1, the tensor field of order k is defined by the recursive relation where is an arbitrary constant vector. A tensor field of order greater than one may be decomposed into a sum of outer products, and then ...

  5. Triple product - Wikipedia

    en.wikipedia.org/wiki/Triple_product

    Triple product. In geometry and algebra, the triple product is a product of three 3- dimensional vectors, usually Euclidean vectors. The name "triple product" is used for two different products, the scalar -valued scalar triple product and, less often, the vector -valued vector triple product.

  6. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    Vector algebra relations. The following are important identities in vector algebra. Identities that only involve the magnitude of a vector and the dot product (scalar product) of two vectors A · B, apply to vectors in any dimension, while identities that use the cross product (vector product) A × B only apply in three dimensions, since the ...

  7. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    Product (mathematics) In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors. For example, 21 is the product of 3 and 7 (the result of multiplication), and is the product of and (indicating that the two factors should be multiplied together).

  8. Right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Right-hand_rule

    Right-hand rule. In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.

  9. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    Dot product. In mathematics, the dot product or scalar product[note 1] is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used. It is often called the inner product (or ...