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There are also some fairy chess pieces available. In general, there is no convention for which inverted piece to use, but in general one should use something similar to how the fairy piece moves (e.g. a camel should use an inverted knight icon). a = archbishop ; c = chancellor ; f = inverted king ; g = inverted queen (grasshopper)
This template is an SVG replacement for template:chess diagram and template:chaturanga diagram. To use, cut and paste one of the examples given below and replace the piece codes with the desired game position. The diagram heading and caption can be changed as desired or removed.
In chess, a fortress is an endgame drawing technique in which the side behind in material sets up a zone of protection that the opponent cannot penetrate. This might involve keeping the enemy king out of one's position, or a safe zone the enemy cannot force one out of (e.g. see the opposite-colored bishops example).
These templates shows a chess diagram, a graphic representation of a position in a chess game, using standardised symbols resembling the pieces of the standard Staunton chess set. The default template for a standard chess board is {{Chess diagram}}. This documentation covers all related templates.
A chess piece, or chessman, is a game piece that is placed on a chessboard to play the game of chess. It can be either white or black , and it can be one of six types: king , queen , rook , bishop , knight , or pawn .
Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.
Chess pieces – two armies of 16 chess pieces, one army designated "white", the other "black". Each player controls one of the armies for the entire game. The pieces in each army include: 1 king – most important piece, and one of the weakest (until the endgame). The object of the game is checkmate, by placing the enemy king in check in a way ...
In chess, there are a number of ways that a game can end in a draw, neither player winning.Draws are codified by various rules of chess including stalemate (when the player to move is not in check but has no legal move), threefold repetition (when the same position occurs three times with the same player to move), and the fifty-move rule (when the last fifty successive moves made by both ...