When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Sony Computer Entertainment, Inc. v. Connectix Corp.

    en.wikipedia.org/wiki/Sony_Computer...

    Sony drew support from fellow video game hardware manufacturers Nintendo, Sega, and 3dfx Interactive, while Connectix was backed by fellow software firms and trade associations. [2] The district court awarded Sony an injunction blocking Connectix from copying or using the Sony BIOS code in the development of the Virtual Game Station for Windows ...

  3. Spry Fox, LLC v. Lolapps, Inc. - Wikipedia

    en.wikipedia.org/wiki/Spry_Fox,_LLC_v._Lolapps,_Inc.

    The court also explained that copyright cannot protect the overall game "idea", particularly a game about matching objects, where some of those objects are ill-placed to obstruct the player. However, the court found that Yeti Town had appropriated many expressive elements of Triple Town , including the hierarchy of objects, and the presence of ...

  4. Brown v. Entertainment Merchants Association - Wikipedia

    en.wikipedia.org/wiki/Brown_v._Entertainment...

    Brown v. Entertainment Merchants Association, 564 U.S. 786 (2011), was a landmark decision of the US Supreme Court that struck down a 2005 California law banning the sale of certain violent video games to children without parental supervision.

  5. List of copyright case law - Wikipedia

    en.wikipedia.org/wiki/List_of_copyright_case_law

    Note: if no court name is given, according to convention, the case is from the Supreme Court of the United States.Supreme Court rulings are binding precedent across the United States; Circuit Court rulings are binding within a certain portion of it (the circuit in question); District Court rulings are not binding precedent, but may still be referred to by other courts.

  6. Tetris Holding, LLC v. Xio Interactive, Inc. - Wikipedia

    en.wikipedia.org/wiki/Tetris_Holding,_LLC_v._Xio...

    Since these cases in 2012, legal scholars have found that courts have been more scrutinizing of look-and-feel in cases involving video game clones. [ 18 ] Despite warnings that the case might lead to an explosion of intellectual property disputes and copyright trolls , there has only been an incremental increase, with the courts applying this ...

  7. Sony Corp. of America v. Universal City Studios, Inc. - Wikipedia

    en.wikipedia.org/wiki/Sony_Corp._of_America_v...

    The Ninth Circuit further distinguished the cases because the Napster defendants operated a system that allowed them to monitor and control the potentially infringing activities of its users. [20] In MGM Studios, Inc. v. Grokster, Ltd. in 2005, the Supreme Court extended this analysis to advanced video file-sharing systems. [21]

  8. Sega v. Accolade - Wikipedia

    en.wikipedia.org/wiki/Sega_v._Accolade

    The case was filed in the U.S. District Court for the Northern District of California, which ruled in favor of Sega and issued an injunction against Accolade preventing them from publishing any more games for the Genesis and requiring them to recall all the existing Genesis games they had for sale. Accolade appealed the decision to the Ninth ...

  9. Nintendo of America, Inc. v. Blockbuster Entertainment Corp.

    en.wikipedia.org/wiki/Nintendo_of_America,_Inc...

    Settled outside of court, 1990: Case history; Prior actions: Letter of Request from Nintendo to Blockbuster, requesting cessation of manual reproduction. Court membership; Judge sitting: Alfred M. Wolin: Case opinions; The photocopying of video game manuals was an infringement of copyright, but the rental of video games was completely legal.

  1. Related searches court cases involving intellectual property protection of video games are part

    copyright infringement caseslist of copyright cases