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The language is suitable for simple games, business programs and the like. Since it was included with most versions of MS-DOS, it was also a low-cost way for many aspiring programmers to learn the fundamentals of computer programming. [2] [3] Microsoft also sold a BASIC compiler, BASCOM, compatible with GW-BASIC, for programs needing more speed.
The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.
BASICs with Bitwise Ops use -1 as true and the AND and OR operators perform a bitwise operation on the arguments.. FOR/NEXT skip means that body of the loop is skipped if the initial value of the loop times the sign of the step exceeds the final value times the sign of the step (such as 2 TO 1 STEP 1 or 1 TO 2 STEP -1).
The Art of Computer Programming (TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines.
The paper computer's method of operation is nominally based on a register machine by Elmar Cohors-Fresenborg, [2] [7] but follows more the approach of John Cedric Shepherdson and Howard E. Sturgis in their Shepherdson–Sturgis register machine model. [8] A derived version of the paper computer is used as a "Know-How Computer" in Namibian ...
Allen Downey, in his book How To Think Like A Computer Scientist, writes: The details look different in different languages, but a few basic instructions appear in just about every language: Input: Gather data from the keyboard, a file, or some other device. Output: Display data on the screen or send data to a file or other device.
Donald Knuth - The Art of Computer Programming; Ellen Ullman - Close to the Machine; Ellis Horowitz - Fundamentals of Computer Algorithms; Eric Raymond - The Art of Unix Programming; Gerald M. Weinberg - The Psychology of Computer Programming; James Gosling - The Java Programming Language; Joel Spolsky - The Best Software Writing I
As the popularity of BASIC grew in this period, computer magazines published complete source code in BASIC for video games, utilities, and other programs. Given BASIC's straightforward nature, it was a simple matter to type in the code from the magazine and execute the program. Different magazines were published featuring programs for specific ...