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  2. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    An object's virtual method table will contain the addresses of the object's dynamically bound methods. Method calls are performed by fetching the method's address from the object's virtual method table. The virtual method table is the same for all objects belonging to the same class, and is therefore typically shared between them.

  3. Lookup table - Wikipedia

    en.wikipedia.org/wiki/Lookup_table

    In computer science, a lookup table (LUT) is an array that replaces runtime computation with a simpler array indexing operation, in a process termed as direct addressing.The savings in processing time can be significant, because retrieving a value from memory is often faster than carrying out an "expensive" computation or input/output operation. [1]

  4. List of column-oriented DBMSes - Wikipedia

    en.wikipedia.org/wiki/List_of_column-oriented_DBMSes

    C++ ClickHouse: C++ Released in 2016 to analyze data that is updated in real time CrateDB: Java C-Store: C++ The last release of the original code was in 2006; Vertica a commercial fork, lives on. DuckDB: C++ An embeddable, in-process, column-oriented SQL OLAP RDBMS Databend Rust An elastic and reliable Serverless Data Warehouse InfluxDB: Rust

  5. Special member functions - Wikipedia

    en.wikipedia.org/wiki/Special_member_functions

    In the C++ programming language, special member functions [1] are functions which the compiler will automatically generate if they are used, but not declared explicitly by the programmer. The automatically generated special member functions are: Default constructor if no other constructor is explicitly declared.

  6. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  7. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The std::string type is the main string datatype in standard C++ since 1998, but it was not always part of C++. From C, C++ inherited the convention of using null-terminated strings that are handled by a pointer to their first element, and a library of functions that manipulate such strings.

  8. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    The original, pre-standard scheme is known as the ARM model, and is based on the name mangling described in the C++ Annotated Reference Manual (ARM). With the advent of new features in standard C++, particularly templates , the ARM scheme became more and more unsuitable – it could not encode certain function types, or produced identically ...

  9. Comparison of programming languages (syntax) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    Like raw strings, there can be any number of equals signs between the square brackets, provided both the opening and closing tags have a matching number of equals signs; this allows nesting as long as nested block comments/raw strings use a different number of equals signs than their enclosing comment: --[[comment --[=[ nested comment ...