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In contemporary chess, a digital board is a chess board connected to a computer that is capable of transmitting the moves to the computer itself: the information about the moves can be used to play a game against a chess engine, or simply to record the moves sequence of a game in automatic.
These templates shows a chess diagram, a graphic representation of a position in a chess game, using standardised symbols resembling the pieces of the standard Staunton chess set. The default template for a standard chess board is {{Chess diagram}}. This documentation covers all related templates.
Chess960, also known as Fischer Random Chess, is a chess variant that randomizes the starting position of the pieces on the back rank. It was introduced by former world chess champion Bobby Fischer in 1996 to reduce the emphasis on opening preparation and to encourage creativity in play.
Fairy-Max is a free and open source chess engine which can play orthodox chess as well as chess variants. [8] [11] [12] [13] Among its features is the ability of users to define and use their own custom variant chess pieces for use in games.
Thrones Chess, initial setup with the classic chess pieces. Free squares may be filled by additional classic or fairy chess pieces. Zonal chess: Board has triangular wings or "zones" on either side of the main 8×8 board. Queens, bishops, and rooks that start from one of the squares in either zone may change direction and keep going on the same ...
Board representation in computer chess is a data structure in a chess program representing the position on the chessboard and associated game state. [1] Board representation is fundamental to all aspects of a chess program including move generation, the evaluation function, and making and unmaking moves (i.e. search) as well as maintaining the state of the game during play.