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  2. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...

  3. SVG - Wikipedia

    en.wikipedia.org/wiki/SVG

    Scalable Vector Graphics (SVG) is an XML-based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files.

  4. cairo (graphics) - Wikipedia

    en.wikipedia.org/wiki/Cairo_(graphics)

    This constitutes a fundamentally different approach from Scalable Vector Graphics (SVG), which specifies the color of shapes with Cascading Style Sheets (CSS) rules. [ citation needed ] Whereas Cairo would create a mask of a shape, then make a source for it, and then transfer them onto the surface, an SVG file would simply specify the shape ...

  5. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    Vector graphics are commonly found today in the SVG, WMF, EPS, PDF, CDR or AI types of graphic file formats, and are intrinsically different from the more common raster graphics file formats such as JPEG, PNG, APNG, GIF, WebP, BMP and MPEG4. The World Wide Web Consortium (W3C) standard for vector graphics is Scalable Vector Graphics (SVG). The ...

  6. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    Scalable Vector Graphics are well suited to simple geometric images, while photographs do not fare well with vectorization due to their complexity. Note that the special characteristics of vectors allow for greater resolution example images. The other algorithms are standardized to a resolution of 160x160 and 218x80 pixels respectively.

  7. Inkscape - Wikipedia

    en.wikipedia.org/wiki/Inkscape

    It uses vector graphics to allow for sharp printouts and renderings at unlimited resolution and is not bound to a fixed number of pixels like raster graphics. Inkscape uses the standardized Scalable Vector Graphics (SVG) file format as its main format, which is supported by many other applications including web browsers.

  8. Anti-Grain Geometry - Wikipedia

    en.wikipedia.org/wiki/Anti-Grain_Geometry

    Anti-Grain Geometry (AGG) is a 2D rendering graphics library written in C++. It features anti-aliasing and sub-pixel resolution. It is not a graphics library, per se, but rather a framework to build a graphics library upon. The library is operating system independent and renders to an abstract memory object.

  9. Chris Lilley (computer scientist) - Wikipedia

    en.wikipedia.org/wiki/Chris_Lilley_(computer...

    Chris Lilley (born 1959 in the UK) is a British computer scientist known for co-authoring the Portable Network Graphics (PNG) format, starting the Scalable Vector Graphics (SVG) format, and his work on HTML2, CSS2, and Web fonts.