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PlayStation’s Bungie, the developer behind “Destiny 2” and the originator of the “Halo” franchise, is laying off 17% of its workforce. Bungie CEO Pete Parsons announced the news in a ...
On July 31, 2024 Sony announced further layoffs at Bungie, cutting 220 employees (17% of Bungie’s workforce), while 155 employees were reassigned to other PlayStation Studios, and around 40 moved to a new studio.
Bungie's communications director David Dague dispelled ideas that Activision was a "prohibitive overlord" that limited Bungie's creative control, and instead stated that both companies amicably split due to different ideas of where the Destiny franchise should head. [68] Bungie announced a major expansion of its firm in February 2021.
Halo Studios (formerly 343 Industries) is an American video game developer located in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.
With Bungie's IPRs pending at the Patent Office, the judge put the trial on hold pending the outcome of the IPRs. Worlds, Inc. challenged the IPRs at the Patent Office, as they did not include Activision as an interested party, a requirement that would have been necessary given the publisher/developer relationship between Activision and Bungie.
Luke Michael Smith is an American writer. He was a staff member at the video game development company Bungie, and is a former video games journalist.Smith wrote for a college newspaper and weekly papers in Michigan before being hired as one of the first new freelance writers for Kotaku.
“To ensure that no one remains stressed at work, we have made the difficult decision to part ways with employees who indicated significant stress.” The termination, according to Jha, was ...
Jason Jones (born June 1, 1971) [1] is an American video game developer and programmer who co-founded the video game studio Bungie with Alex Seropian in 1991. Jones began programming on Apple computers in high school, assembling a multiplayer game called Minotaur: The Labyrinths of Crete.