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War Games Rules 3000 B.C - 1250 A.D (Wargames Research Group, 1976) War Games Rules 3000 BC to 1485 AD (Wargames Research Group, 1980) [1] Warhammer Ancient Battles (Warhammer Historical Wargames, 1998) [1] Warheads: Medieval Tales (Urban Mammoth, 2010) Warlord II (Partizan Press, 2008) Warmaster Ancients (Warhammer Historical Wargames, 2005) [1]
De Bellis Antiquitatis or DBA (English: Of the Wars of Antiquity) is a fast play set of rules for the hobby of historical miniature wargaming, particularly ancient and medieval wargaming in the period 3000 BC to 1520 AD. These rules allow entire armies to be represented by fewer than 50 figures.
Middle Earth Strategy Battle Game, previously marketed as The Lord of the Rings Strategy Battle Game, The Hobbit: An Unexpected Journey Strategy Battle Game, The Hobbit: The Desolation of Smaug Strategy Battle Game and The Hobbit: The Battle of Five Armies Strategy Battle Game, is a tabletop miniature wargame produced by Games Workshop.
Axis & Allies Miniatures is a miniature wargaming system including both a rule set and a line of 1/100 scale miniature armor (15 mm figure scale) collectible miniatures.The game is set in the World War II era with units representing individual vehicles and artillery or squads of infantry.
This is a list of board wargames by historical genre (and some subgenres) showing their publication history. All games can be presumed to have been published in English unless another language is noted.
Battle Masters is a miniature wargame by Milton Bradley, made in collaboration with Games Workshop in 1992. It is thematically similar to Warhammer Fantasy Battle , but with much simpler game mechanics.
The Wargames Research Group (WRG) is a British publisher of rules and reference material for miniature wargaming.Founded in 1969 they were the premier publisher of tabletop rules during the seventies and eighties, publishing rules for periods ranging from ancient times to modern armoured warfare, and reference books which are still considered standard works for amateur researchers and wargamers.
Between 1966 and 1992, he designed over 100 wargames and other conflict simulations, ranging from 1969's Up Against the Wall, Motherfucker about the student takeover at Columbia (which he witnessed as a bystander [Note 1]), to the gigantic War in Europe, to the online Hundred Years War with his long-time partners Albert Nofi and Daniel ...