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Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.
The game/program SpaceEngine includes a realistic space flight simulator within its full scale representation of the universe (including both real and procedurally generated astronomical objects), utilizing realistic orbital mechanics and an atmospheric model for certain flyable shuttles.
The Orbiter version of the Space Shuttle Atlantis, a retired Space Shuttle orbiter formerly operated by NASA, and the only player-controllable spacecraft based on a real world design that is included with the basic installation of Orbiter. Space Station Mir Orbiter's model of the historic Russian space station. Unlike its real counterpart, it ...
Kerbal Space Program 2 was set to build on the sandbox features of its predecessor Kerbal Space Program by adding new propulsion methods (e.g. the Orion drive), habitation modules for building on-surface, orbital and planetary colonies, a multiplayer mode, as well as interstellar travel [5] [6] throughout the course of its early access.
Elite Dangerous [a] is an online space flight simulation game developed and published by Frontier Developments.The player commands a spaceship and explores a realistic 1:1 scale, open-world representation of the Milky Way galaxy, with the gameplay being open-ended.
Flight simulator Amiga: Cinemaware: Wings: 1996 Cavern-flying game Miika Virpioja Wing Commander: Secret Ops: 1998 1998 Space simulator Windows The full version was released by Origin as freeware on 27th of Aug 1998 Wolfenstein 3D: 1992 2012 [108] First-person shooter: Browser-based id software: Word Whiz: 1988 2005 [31] Trivia DOS Apogee Software
These amateur flight simulation games depict spacecraft in orbit or space. They may incorporate Newtonian mechanics as opposed to arcade-style space flight present in many space combat / trading games.
Version 1.0, the first full release of Kerbal Space Program (nicknamed We Have Liftoff!), was released on 27 April 2015. Version 1.0 completely overhauled the flight and drag model for a more realistic simulation, now ignoring drag on rocket parts which were occluded from the air flow.