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iRacing is a subscription-based online sim racing video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. All in-game sessions are hosted on the publisher's servers.
Also, iRacing.com and NASCAR started an Online Racing Series which started in 2010 and the NASCAR Peak Antifreeze Series later that year. iRacing and NASCAR had a close partnership and by the start of the 2014 season, the simulation had every car make/model that has run in Sprint Cup from 2013 and 2014 seasons and every track that the NASCAR ...
Several of these games were officially licensed by Supercars. From 2011 to 2014, an online championship sanctioned by Supercars was contested on iRacing. [1] In 2017, Supercars launched an esports competition, now known as the Supercars Eseries, using Forza Motorsport 6 and Forza Motorsport 7 until 2018 and iRacing from 2019. [2] [3]
eNASCAR was launched in 2018, by the parent company, NASCAR, to act as the Esports arm of the auto-racing body. The organization primarily uses the iRacing game via a PC platform for organizing its competitions, but has previously used other systems, such as those created by Xbox and PlayStation, and other games.
The eNASCAR Coca-Cola iRacing Series (formerly PEAK Antifreeze iRacing Series and NASCAR iRacing World Championship) is the premiere esports league that is sanctioned by ENASCAR. [1] The league began in 2010 and is one of the longest-running, officially sanctioned, esports racing series.
The eNASCAR iRacing Pro Invitational Series was a series of iRacing sim racing events originally organized for NASCAR drivers to compete in after its 2020 seasons were put on hold due to the COVID-19 pandemic. [1] Drivers from all of NASCAR's series competed in races, including Hall of Fame drivers Dale Earnhardt Jr., Bobby Labonte, and Jeff ...
The 2021 eNASCAR iRacing Pro Invitational Series was the second and final season of the eNASCAR iRacing Pro Invitational Series, a series of iRacing sim racing events originally organized for NASCAR drivers to compete in after its 2020 seasons were put on hold due to the COVID-19 pandemic.
Papyrus Design Group, Inc. was a computer game developer founded in 1987 by David Kaemmer and CEO Omar Khudari. Based in Watertown, Massachusetts, it is best known for its series of realistic sim racing games based on the NASCAR and IndyCar leagues, as well as the unique Grand Prix Legends.