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  2. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    The simplest way to change the duration or pitch of an audio recording is to change the playback speed. For a digital audio recording, this can be accomplished through sample rate conversion. When using this method, the frequencies in the recording are always scaled at the same ratio as the speed, transposing its perceived pitch up or down in ...

  3. Wow and flutter measurement - Wikipedia

    en.wikipedia.org/wiki/Wow_and_flutter_measurement

    This will often result in different readings as the correlation between record and playback flutter shifts. On well maintained, precise machines, it may be difficult to procure a reference tape with higher tolerances. Therefore, a record-playback test using the stop-start technique, can be, for practical purposes, the best that can be accomplished.

  4. Measurement microphone calibration - Wikipedia

    en.wikipedia.org/wiki/Measurement_microphone...

    A microphone’s sensitivity varies with frequency (as well as with other factors such as environmental conditions) and is therefore normally recorded as several sensitivity values, each for a specific frequency band (see frequency spectrum). A microphone’s sensitivity can also depend on the nature of the sound field it is exposed to.

  5. Pitch shifting - Wikipedia

    en.wikipedia.org/wiki/Pitch_shifting

    Older digital processors could often shift pitch only in post-production, whereas many modern devices using computer processing technology can change pitch values virtually in real time. [ 4 ] Pitch correction is a form of pitch shifting and is found in software such as Auto-Tune and Melodyne to correct intonation inaccuracies in a recording or ...

  6. Delayed auditory feedback - Wikipedia

    en.wikipedia.org/wiki/Delayed_Auditory_Feedback

    It is a type of altered auditory feedback that—along with frequency-altered feedback and white noise masking—is used to treat stuttering; it has also demonstrated interesting discoveries about the auditory feedback system when used with non-stuttering individuals. It is most effective when used in both ears.

  7. Vorbis - Wikipedia

    en.wikipedia.org/wiki/Vorbis

    [64] [65] Users can test these programs using the list of Vorbis audio streams available on the same wiki. [66] For more information about support in software media players there is a comparison of media players available. Some newer Ubisoft games use Vorbis files renamed with the filename extension.sb0.

  8. Sound recording and reproduction - Wikipedia

    en.wikipedia.org/wiki/Sound_recording_and...

    Although there was no universally accepted speed, and various companies offered discs that played at several different speeds, the major recording companies eventually settled on a de facto industry standard of nominally 78 revolutions per minute. The specified speed was 78.26 rpm in America and 77.92 rpm throughout the rest of the world.

  9. De-essing - Wikipedia

    en.wikipedia.org/wiki/De-essing

    De-essing temporarily reduces the level of high-frequency content in the signal when a sibilant ess sound is present. [2] De-essing differs from equalization, which is a static change in level among many frequencies. However, equalization of the ess frequencies alone can be manipulated to reduce the level of sibilance.