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  2. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series. The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores . [ 3 ]

  3. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs.

  4. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    Nvidia develops and publishes GeForce drivers for Windows 10 x86/x86-64 and later, Linux x86/x86-64/ARMv7-A, OS X 10.5 and later, Solaris x86/x86-64 and FreeBSD x86/x86-64. [45] A current version can be downloaded from Nvidia and most Linux distributions contain it in their own repositories.

  5. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    OEM Card, similar to Geforce 210 GeForce 315 February 2010 GT216 486 100 475 1100 1580 48:16:4 512 12.6 DDR3 3.8 7.6 105.6 33 OEM Card, similar to Geforce GT220 GeForce GT 320 GT215 727 144 540 1302 72:24:8 1024 25.3 GDDR3 128 4.32 12.96 187.5 43 OEM Card GeForce GT 330 [55] GT215-301-A3 [56] 550 1350 96:32:8 512 32.00 128 4.40 17.60 257.3 75

  6. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA is a proprietary [2] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.

  7. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  8. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    GeForce GTX 1060: GP106 VP8 H July 2016 NVIDIA TITAN Xp, TITAN X, GeForce GTX 1080 Ti: GP102 VP8 H August 2016 GeForce GTX 1050, GTX 1050 Ti: GP107 VP8 H October 2016 GeForce GT 1030, MX150: GP108 VP8 H May 2017 Tesla V100-SXM2, V100-PCIE, NVIDIA TITAN V, Quadro GV100: GV100 VP9 I November 2017 NVIDIA TITAN RTX, GeForce RTX 2080 Ti: TU102 VP10 J

  9. GeForce 300 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_300_Series

    On November 27, 2009, Nvidia released its first GeForce 300 series video card, the GeForce 310. However, this card is a re-brand of one of Nvidia's older models (the GeForce 210) and not based on the newer Fermi architecture. [1] On February 2, 2010, Nvidia announced the release of the GeForce GT 320, GT 330 and GT 340, available to OEMs only. [2]