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Creative problem-solving (CPS) [1] is the mental process of searching for an original and previously unknown solution to a problem. To qualify, the solution must be novel and reached independently. [1] [2] The creative problem-solving process was originally developed by Alex Osborn and Sid Parnes. Creative problem solving (CPS) is a way of ...
Competitors then proceed according to the six-step process. Students are graded on their correct application of the process and on their use of cited research and creative originality. FPSPI later developed additional programs that make use of the six-step problem-solving process, or that otherwise train students in creative critical thinking.
Synectics is a way to approach creativity and problem-solving in a rational way. "Traditionally, the creative process has been considered after the fact... The Synectics study has attempted to research creative process in vivo, while it is going on." [5] According to Gordon, Synectics research has three main assumptions:
Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields.
There are many problem-solving tools and methodologies to support creativity: TRIZ (theory which are derived from tools such as ARIZ or TRIZ contradiction matrix) Creative problem solving process (CPS) (complex strategy, also known as Osborn-Parnes-process) Lateral thinking process, of Edward de Bono; Six Thinking Hats, of Edward de Bono
The first step in using SIT for Problem Solving is to define the problem world. Once defined, the problem solver knows that all the building blocks for the solution are right there in front of them and that the solution simply requires the reorganization of the existing objects. This adds great focus and power to the method.
An iterative, non-linear process, design thinking includes activities such as context analysis, user testing, problem finding and framing, ideation and solution generating, creative thinking, sketching and drawing, prototyping, and evaluating.
In 1954, Osborn set up the Creative Education Foundation, sustained by the royalties earned from his books. Along with Sidney Parnes, Osborn developed the "Osborn-Parnes Creative Problem Solving Process" (commonly referred to as CPS). He co-founded the Creative Education Foundation's Creative Problem Solving Institute, the world's longest ...