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Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. Subcategories This category has the following 5 subcategories, out of 5 total.
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. [1] In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other.
Super Puzzle Fighter II Turbo, released in Japan as Super Puzzle Fighter II X [a], is a 1996 tile-matching puzzle video game developed and published by Capcom for arcades.The game's title is a play on Super Street Fighter II Turbo (called Super Street Fighter II X in Japan), as there were no other Puzzle Fighter games at the time, [7] and the game includes music and interface elements spoofing ...
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Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. There are a great number of variations on this theme.
Level 1300, a bonus level. The game follows King Robert as he fixes his castle. It is a match-3 tile game, meaning that the player must usually complete levels by matching three (or more) of the same type of object in a line, similar to other games such as Homescapes, Candy Crush Saga, and the Bejeweled series.