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  2. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.

  3. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  5. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Originally introduced as an extension to OpenGL 1.4, GLSL was formally included into the OpenGL 2.0 core in 2004 by the OpenGL ARB. It was the first major revision to OpenGL since the creation of OpenGL 1.0 in 1992. Some benefits of using GLSL are: Cross-platform compatibility on multiple operating systems, including Linux, macOS and Windows.

  6. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Much of this work was done at the Cornell University Program of Computer Graphics; a 1997 paper from that lab [1] describes the work done at Cornell in this area to that point. "Physically Based Shading" was introduced by Yoshiharu Gotanda during the course Physically-Based Shading Models in Film and Game Production at the SIGGRAPH 2010.

  7. Francesca da Rimini and Paolo Malatesta Appraised by Dante ...

    en.wikipedia.org/wiki/Francesca_da_Rimini_and...

    Another smaller version dated 1854, measuring 51.7 by 81.3 centimetres (20.4 by 32.0 in), is in the Hamburger Kunsthalle. [7] A third full-size version of 1855 is now in the Louvre in Paris; measuring 171 by 239 cm (67 by 94 in), it was acquired in 1900 from the estate of the artist's sister, Cornélia Scheffer .

  8. Paolo Ballesteros - Wikipedia

    en.wikipedia.org/wiki/Paolo_Ballesteros

    Paolo Elito Macapagal Ballesteros IV (born November 29, 1982) is a Filipino actor, comedian and drag queen. He has appeared in films and several TV shows, he is one of the co-hosts of longtime noontime show Eat Bulaga! since 2001, and he is the host of Drag Race Philippines and Drag Race Philippines All Stars .

  9. Interlagos Circuit - Wikipedia

    en.wikipedia.org/wiki/Interlagos_Circuit

    In 1979 upgrading work was done and the pit lane was extended past the first left-hand turn (1), making the corner more narrow, and the pit lane ended right in the middle of turn 1 and 2. The present design of the track dates back to 1990, when the original circuit was shortened from 7.87385 km (4.89258 mi) to 4.325 km (2.687 mi).