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  2. Category:Minecraft clones - Wikipedia

    en.wikipedia.org/wiki/Category:Minecraft_clones

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  3. Hytale - Wikipedia

    en.wikipedia.org/wiki/Hytale

    Hytale is being developed by Hypixel Studios for PC, consoles, and mobile devices. [1] [5] [6] The client was initially developed in C# with the server technology in Java, [7] but by 2022 both the client and server were rewritten in C++ for easier cross-platform release and better performance. [8]

  4. Video game clone - Wikipedia

    en.wikipedia.org/wiki/Video_game_clone

    In August 2012, Electronic Arts (EA), via its Maxis division, put forth a lawsuit against Zynga, claiming that its Facebook game, The Ville was a ripoff of EA's own Facebook game, The Sims Social. The lawsuit challenges that The Ville not only copies the gameplay mechanics of The Sims Social , but also uses art and visual interface aspects that ...

  5. Oasis (Minecraft clone) - Wikipedia

    en.wikipedia.org/wiki/Oasis_(Minecraft_clone)

    Oasis is a 2024 video game that attempts to replicate the 2011 sandbox game Minecraft, run entirely using generative artificial intelligence.The project, which began development in 2022 between the AI company Decart and the computer hardware startup Etched, was released by Decart to the public on October 31, 2024.

  6. List of massively multiplayer online role-playing games

    en.wikipedia.org/wiki/List_of_massively...

    Free-to-play: 2003: 2020 Anime-based. New version in 2010 with ""Occulus Rift"" support GemStone IV: Active Text-based Fantasy, MUD: Freemium 1988-04 (2003-11) Browser Evolved from GemStone (1988) through development and renaming. Pay-to-play, with free-to-play option since March 2015. GodsWar Online: Active 3D: Mythology (Greek) Free-to-play ...

  7. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    Instead of a free to play model, Artifact was released at a premium cost, and encouraged players to buy new booster packs and trade and sell individual cards on the Steam Marketplace. [132] Valve envisioned Artifact to draw competitive players and lead to esports tournaments. [136]