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However, ActionScript 2.0 can cross compile to ActionScript 1.0 bytecode, so that it can run in Flash Player 6. Flash Player 8 further extended ActionScript 1/ActionScript 2 by adding new class libraries with APIs for controlling bitmap data at run-time, file uploads, and live filters for blur and drop shadow.
Apache Flex SDK can be compiled for any version of the Flash Player from 10.2 to 11.5; ... MX 7.0.2 release adds updated Flash Remoting to support ActionScript 3, a ...
As of January 2025, Ruffle supports most older Flash content, which use ActionScript 1.0 and 2.0, with 95% of the language and 78% of the API having been implemented. [8] Support for ActionScript 3.0 has improved significantly since August 2022, with about 90% of the language and 76% of the API having been implemented, and an additional 7% of ...
Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives. The Actionscript 3 language provides classes for encoding and decoding from the AMF format.
Adobe Flash Player was previously available for a variety of mobile operating systems, including Android (between versions 2.2 [151] and 4.0.4) [152]., Pocket PC/Windows CE, QNX (e.g., on BlackBerry PlayBook), Symbian, Palm OS, and webOS (since version 2.0 [153]). Flash Player for smartphones was originally made available to handset ...
CrossBridge can generate Flash Player movies (.swf files), or Flash Libraries (.swc files), which can then be used by larger projects written in ActionScript 3 and compiled using the free Apache Flex SDK (formerly the Adobe Flex SDK). CrossBridge also uses the GPU-based 3D rendering acceleration present in Flash Player 11 (known as Stage3D). [12]
Lightspark supports most of ActionScript 3.0 and has an NPAPI plug-in. [2] It will fall back on Gnash, a free SWF player on ActionScript 1.0 and 2.0 (AVM1) code. Lightspark supports OpenGL-based rendering and LLVM-based ActionScript execution and uses OpenGL shaders . The player is compatible with H.264 Flash videos on YouTube.
The next major revision of ActionScript, ActionScript 2.0, came in September 2003 with the release of Flash MX 2004 and its corresponding player, Flash Player 7. In response to user demand for a language better equipped for larger and more complex applications, ActionScript 2.0 featured compile-time type checking and class-based syntax , such ...