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  2. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in North America).

  3. 4-bit computing - Wikipedia

    en.wikipedia.org/wiki/4-bit_computing

    While 4-bit computing is mostly obsolete, 4-bit values are still used in the same decimal-centric roles they were developed for, and modern implementations are generally much wider and process multiple 4-bit values in parallel. An example of such a system is the HP Saturn design of the 1980s. By the 1990s, most such uses had been replaced by ...

  4. Second generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Second_generation_of_video...

    128 bytes RAM within MOS Technology RIOT chip (additional RAM may be included in game cartridges) Main RAM 4 kB (up to 64 kB with external modules in the expansion port) CPU-internal RAM: 64 bytes Audio/video RAM: 128 bytes 352 x 16-bit system RAM. 240 x 8-bit scratchpad RAM 512 x 8-bit graphics pattern table RAM Video Resolution: circa 102×58 ...

  5. List of Mega Man video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mega_Man_video_games

    I.e: the Game Boy version of Mega Man III features bosses from the NES versions of Mega Man 3 and Mega Man 4. The Game Boy Mega Man V features an all new set of antagonists called the Star Droids, whose members are named after the planets of the Solar System.

  6. List of 4X video games - Wikipedia

    en.wikipedia.org/wiki/List_of_4X_video_games

    Games prior to Master of Orion have been retroactively identified as 4X games. Early precursors include the board games Outreach and Stellar Conquest , both published in the 1970s. [ 1 ] Some early strategy video games, such as Andromeda Conquest (1982) and Cosmic Balance II (1983) incorporated what would later become elements of 4X games, but ...

  7. bit Generations - Wikipedia

    en.wikipedia.org/wiki/Bit_Generations

    The games were released in two "series" - the games in Series One were released in Japan on July 13, 2006. Series Two was released on July 27, 2006. However, from June 1, 2006, Nintendo had sent out 700 copies of the games to random Club Nintendo members, encouraging them to preview the games and to post their opinions at the bit Generations ...

  8. Cybiko - Wikipedia

    en.wikipedia.org/wiki/Cybiko

    The Cybiko is a line of personal digital assistants and handheld game consoles first released by Cybiko Inc. in 2000. Cybiko Inc. was a startup company founded by David Yang; the eponymous PDA was first test marketed in New York in April 2000 [1] [2] and rolled out nationwide in May 2000. [3]

  9. Neo Geo (system) - Wikipedia

    en.wikipedia.org/wiki/Neo_Geo_(system)

    Designed as both an arcade system board (Multi Video System; MVS) and home video game console (Advanced Entertainment System; AES), the Neo Geo was marketed as the first 24-bit system; its CPU is actually a 16/32-bit 68000 with an 8-bit Z80 coprocessor, while its GPU chipset has a 24-bit graphics data bus.