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Green Hill Paradise Act 2 is a 3D Sonic game built by Daniel "SuperSonic68" Coyle and other collaborators with the 3D Sonic Games Development Kit. This game gained notability for receiving a positive response from Sega. [2] [3] Sonic Utopia is 3D Sonic game demo, which demonstrates 3D Sonic gameplay in a large open world. [4]
In April 2021, the developers announced plans to launch a Kickstarter project later in the month to turn the demo into a full game. [12] On April 18, a Kickstarter project for the full version of the game was released under the name Friday Night Funkin': The Full Ass Game and reached its goal of $60,000 within hours. [18]
Sonic the Fighters, [a] also known as Sonic Championship, [b] is a 1996 three-dimensional fighting video game from Sega.The game, developed by Sega AM2 and built on their Model 2 arcade system, pits players in one-on-one battles with a roster of characters from the Sonic the Hedgehog series.
In 1996, towards the end of the Genesis's lifecycle, Sega released Sonic 3D Blast, an isometric game based on the original Sonic 3 concept, [43] as the system still had a large install base. [44] It was the final Sonic game produced for the Genesis, [45] and was developed as a swan song for the system. [46]
Johnathan Irwin of Hooked Gamers gave the game a 7.0/10, praising its gameplay and the options for various maps, but noting that the game eventually became repetitive. [5] Game Grin's Nathan Saretzky also gave 911 Operator a 7/10 rating, concluding that it was an "wonderfully executed arcade game" that succeeded at being "simple and fun ...
Sonic Dreams Collection is a 2015 art game developed by Arcane Kids for OS X and Windows.It is an unofficial game based on Sega's Sonic the Hedgehog franchise that compiles four minigames presented as unfinished Sonic games, but the game as a whole later reveals itself to be a psychological horror game satirizing the then-modern Sonic fandom, known for its peculiarities.
Sonic Rivals is a side-scrolling video game similar to the original Sonic the Hedgehog games for the Sega Genesis, but with a 2.5D perspective. [1] Characters race to the finish line while avoiding the level's obstacles. The game contains six zones, each with three respective acts, the third being a boss battle, totaling in 17 stages. [2]
As Sonic had become Sega's mascot, Sega released two educational games featuring characters from the Sonic franchise, Sonic the Hedgehog's Gameworld and Tails and the Music Maker. [8] [10] Gameworld was developed by Aspect Co., [11] the studio that produced the majority of the Game Gear Sonic games. [12]