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Dead Rising (Japanese: デッドライジング, Hepburn: Deddo Raijingu) is a series of action-adventure games created by Keiji Inafune.It was originally developed by Capcom in 2006 until Capcom Vancouver took over developing the franchise and Microsoft Studios took over the publishing rights.
Dead Rising was released on August 8, 2006, [1] [2] originally for the Xbox 360. The game became a critical and commercial success, leading it to being introduced as part of the Xbox 360 "Platinum Hits" lineup and spawning three sequels – Dead Rising 2 in September 2010, Dead Rising 3 in November 2013, and Dead Rising 4 in December 2016
Unlike games such as Left 4 Dead and Dead Island, State of Decay will focus more on survival, stealth, evasion, distractions, securing the player's resources, and moving through the world than actual zombie combat. State of Decay 2: 2018: Windows, Xbox One: Sequel to State of Decay. It places emphasis on how the player's leaderships skills fare ...
Dead Rising 2: Case Zero focused purely on a 12-hour story, meant to introduce audiences to Chuck Greene and the new cast of Fortune City before the events of the second game. It's a mere taste of ...
Dead Rising 4 is a 2016 action-adventure game developed by Capcom Vancouver and published by Microsoft Studios. The game was released for Windows and Xbox One on December 6, 2016. [2] [3] It is the sequel to Dead Rising 3 and the fourth installment in the Dead Rising series.
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Dead Rising 2: Case Zero is the prequel for Dead Rising 2, and is set shortly after Chuck and Katey escape from the Las Vegas zombie outbreak. The player must deal with a minor outbreak in the town of Still Creek, and move on before the military arrives and kills any infected (including non-zombies like Katey).
The game is a port of the original Xbox 360 version of Dead Rising, and is currently the only game of the series for a Nintendo platform. The game was created following Capcom's success with the Wii version of Resident Evil 4 .