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OBS Studio is a free and open-source app for screencasting and live streaming. Written in C / C++ and built with Qt , OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS , SRT, RIST or WebRTC .
Camfecting, in the field of computer security, is the process of attempting to hack into a person's webcam and activate it without the webcam owner's permission. [1] The remotely activated webcam can be used to watch anything within the webcam's field of vision, sometimes including the webcam owner themselves.
A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony, live streaming and social media, and security. Webcams can be built-in computer hardware or peripheral devices, and are commonly connected to a device using USB or wireless protocol.
As part of UK sanctions against Russia, ISPs are required to take "reasonable steps to prevent" users accessing "an internet service provided by" a person or organisation sanctioned by the UK government.
It was the subject of the world's first webcam, created by Quentin Stafford-Fraser and Paul Jardetzky in 1991. To save people working in the building the disappointment of finding the coffee machine empty after making the trip to the room, a camera was set up providing a live picture of the coffee pot to all desktop computers on the office network.
The lawsuit claimed that the district's use of the webcams violated the United States Constitution's guarantees of privacy of the students and their families and friends at home, as well as Pennsylvania common law (expectation of privacy) and Section 1983 of the U.S. Civil Rights Act (right to privacy). [6]
Cybersex, also called Internet sex, computer sex, netsex, e-sex, cybering, is a virtual sex encounter in which two or more people have long distance sex via electronic video communication (webcams, VR headsets, etc.) and other electronics (such as teledildonics [1]) connected to a computer network.
In geometry, the mirror image of an object or two-dimensional figure is the virtual image formed by reflection in a plane mirror; it is of the same size as the original object, yet different, unless the object or figure has reflection symmetry (also known as a P-symmetry).