Search results
Results From The WOW.Com Content Network
On November 25, 2014, five Knowledge Adventure titles were re-released digitally as DRM-Free exclusives on ZOOM-Platform.com through a partnership between JumpStart Games and the Jordan Freeman Group. The five titles included 3D Body Adventure, 3D Dinosaur Adventure, Dinosaur Adventure (Original), Space Adventure, and Undersea Adventure. [18]
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software 's 1994 video game JumpStart Kindergarten .
JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced ...
JumpStart Toddlers is a 1996 educational video game, the fourth within the JumpStart franchise. An enhanced version was released in 2000. While the game itself received generally positive reviews, much of the commentary surrounding this title was as a key example of a burgeoning controversial lap-ware video gaming market, targeting children aged 5 and under.
JumpStart Kindergarten (known as Jump Ahead Starting School in the UK) is an educational video game developed by Fanfare Software and released by Knowledge Adventure on the MS-DOS platform in 1994 (v1.0).
1. What's Available to Wear? The streetwear-inspired, KFC-branded collection includes sweatshirts, T-shirts, a festive sweater, a hoodie, a beanie, socks, a tumbler, coffee mug, and even wrapping ...
At the start of the game, Frankie tells Casey to select a ball with a letter or blend that makes the sound he says. Then, Frankie tells Casey to pass the ball to one of his teammates whose scooter is marked with the second half of a word, and, combined with the letter, blend or digraph on Casey's soccer ball, it forms a word.