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  2. Halstead complexity measures - Wikipedia

    en.wikipedia.org/wiki/Halstead_complexity_measures

    Difficulty : = Effort: = The difficulty measure is related to the difficulty of the program to write or understand, e.g. when doing code review. The effort measure translates into actual coding time using the following relation,

  3. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. [33] Python is dynamically type-checked and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional ...

  4. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Video games often allow players to influence their balance by offering a choice of "difficulty levels". [32] These affect how challenging the game is to play, and usually run on a general scale of "easy", "medium", and "hard". Sometimes, the difficulty is set once for the entirety of a game, while in other games it can be changed freely at any ...

  5. P versus NP problem - Wikipedia

    en.wikipedia.org/wiki/P_versus_NP_problem

    Although the P versus NP problem was formally defined in 1971, there were previous inklings of the problems involved, the difficulty of proof, and the potential consequences. In 1955, mathematician John Nash wrote a letter to the NSA, speculating that cracking a sufficiently complex code would require time exponential in the length of the key. [5]

  6. Computerized adaptive testing - Wikipedia

    en.wikipedia.org/wiki/Computerized_adaptive_testing

    Computerized adaptive testing (CAT) is a form of computer-based test that adapts to the examinee's ability level. For this reason, it has also been called tailored testing . In other words, it is a form of computer-administered test in which the next item or set of items selected to be administered depends on the correctness of the test taker's ...

  7. Colorado Parents Praise 8-Year-Old Son with Down Syndrome for ...

    www.aol.com/colorado-parents-praise-8-old...

    An 8-year-old boy with Down syndrome became a hero after he alerted his 14-year-old sister of a fire in their Colorado home, helping them get out on time before it was engulfed in flames.

  8. The Best Hike in Every State (and Their Level of Difficulty)

    www.aol.com/lifestyle/best-hike-every-state...

    Alaska: Harding Icefield Trail. Length: 8.6 miles round-trip Difficulty: Strenuous Scale 1,000 feet to arrive at a 700-square-mile ice field.

  9. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).