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  2. SimCity 4 - Wikipedia

    en.wikipedia.org/wiki/SimCity_4

    SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts. The game was released in January 2003 for Microsoft Windows and in June 2003 for Mac OS X. It is the fourth major installment in the SimCity series. SimCity 4 has a single expansion pack called Rush Hour which adds features to the game.

  3. List of Sim video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sim_video_games

    A reference and some sound effects were recycled into an arcade game in The Sims Vacation. The game was remade by fans as a complete total conversion mod for SimCity 4, and is in beta 3 phase. [3] MySims Social – A game intended to launch on Facebook with The Sims Social and SimCity Social, it never was completed.

  4. The Sims 4 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_4

    This is an accepted version of this page This is the latest accepted revision, reviewed on 9 February 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...

  5. Category:SimCity - Wikipedia

    en.wikipedia.org/wiki/Category:SimCity

    Articles and topics related to the SimCity series of city building and management simulation computer games, produced by Maxis Wikimedia Commons has media related to SimCity . Pages in category "SimCity"

  6. Maxis - Wikipedia

    en.wikipedia.org/wiki/Maxis

    The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi

  7. The Sims (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sims_(video_game)

    The Sims was designed in a way that it would be easy to add user-created content (also known as custom content or "CC") to the game, [28] with Will Wright stating in an interview that he wanted to put the player in the design role. [29] Websites for downloading CCs and mods include The Sims Resource and Mod The Sims.

  8. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    In 2010 Valve released this Source engine based game with source code, which started as a mod. Bugdom: 1999 2003 Platformer: CC BY-NC-SA 4.0: CC BY-NC-SA 4.0: 3D: Released under a non-commercial license in 2020. [77] Hero Core: 2010 2013 Shooter game: Non-commercial, attribution required Freeware: 2D

  9. PCGamingWiki - Wikipedia

    en.wikipedia.org/wiki/PCGamingWiki

    The PCGamingWiki is a British-based [1] collaboratively edited free wiki internet encyclopaedia focused on collecting video game behaviour data (such as save locations and startup parameters), to optimising gameplay, and fixing issues found in PC games. Intended fixes and optimisations range from simple cut-scene removals, to modifications that ...

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