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  2. Variable-length quantity - Wikipedia

    en.wikipedia.org/wiki/Variable-length_quantity

    A variable-length quantity (VLQ) is a universal code that uses an arbitrary number of binary octets (eight-bit bytes) to represent an arbitrarily large integer. A VLQ is essentially a base-128 representation of an unsigned integer with the addition of the eighth bit to mark continuation of bytes. VLQ is identical to LEB128 except in endianness ...

  3. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    store int value into variable #index: istore_0 3b 0011 1011 value → store int value into variable 0 istore_1 3c 0011 1100 value → store int value into variable 1 istore_2 3d 0011 1101 value → store int value into variable 2 istore_3 3e 0011 1110 value → store int value into variable 3 isub 64 0110 0100 value1, value2 → result int ...

  4. LEB128 - Wikipedia

    en.wikipedia.org/wiki/LEB128

    LEB128 or Little Endian Base 128 is a variable-length code compression used to store arbitrarily large integers in a small number of bytes. LEB128 is used in the DWARF debug file format [1] [2] and the WebAssembly binary encoding for all integer literals. [3]

  5. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    The 1620 was a decimal-digit machine which used discrete transistors, yet it had hardware (that used lookup tables) to perform integer arithmetic on digit strings of a length that could be from two to whatever memory was available. For floating-point arithmetic, the mantissa was restricted to a hundred digits or fewer, and the exponent was ...

  6. Variable-length array - Wikipedia

    en.wikipedia.org/wiki/Variable-length_array

    In computer programming, a variable-length array (VLA), also called variable-sized or runtime-sized, is an array data structure whose length is determined at runtime, instead of at compile time. [1] In the language C , the VLA is said to have a variably modified data type that depends on a value (see Dependent type ).

  7. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    8 bits Byte, octet, minimum size of char in C99( see limits.h CHAR_BIT) −128 to +127 0 to 255 2 bytes 16 bits x86 word, minimum size of short and int in C −32,768 to +32,767 0 to 65,535 4 bytes 32 bits x86 double word, minimum size of long in C, actual size of int for most modern C compilers, [8] pointer for IA-32-compatible processors

  8. Integer - Wikipedia

    en.wikipedia.org/wiki/Integer

    Variable-length representations of integers, such as bignums, can store any integer that fits in the computer's memory. Other integer data types are implemented with a fixed size, usually a number of bits which is a power of 2 (4, 8, 16, etc.) or a memorable number of decimal digits (e.g., 9 or 10).

  9. Variable-length code - Wikipedia

    en.wikipedia.org/wiki/Variable-length_code

    A code is non-singular if each source symbol is mapped to a different non-empty bit string; that is, the mapping from source symbols to bit strings is injective.. For example, the mapping = {,,} is not non-singular because both "a" and "b" map to the same bit string "0"; any extension of this mapping will generate a lossy (non-lossless) coding.