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  2. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.

  3. Help:Cheatsheet - Wikipedia

    en.wikipedia.org/wiki/Help:Cheatsheet

    For a page on how to use Wikipedia in bite-sized morsels, see Wikipedia:Tips For advice on writing style and formatting in a bullet-point format, see Wikipedia:Styletips For summaries of some Wikipedia protocols and conventions, see Wikipedia:Dos and don'ts

  4. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    During an online match, games must receive and process players' input within a certain time for each frame (equal to 16. 66 ms per frame at 60 FPS), and if a remote player's input of a particular frame (for example, of frame number 10) arrives when another one is already running (for example, in frame number 20, 166. 66 ms later ...

  5. Code page - Wikipedia

    en.wikipedia.org/wiki/Code_page

    Microsoft defined a number of code pages known as the ANSI code pages (as the first one, 1252 was based on an apocryphal ANSI draft of what became ISO 8859-1). Code page 1252 is built on ISO 8859-1 but uses the range 0x80-0x9F for extra printable characters rather than the C1 control codes from ISO 6429 mentioned by ISO 8859-1. [24]

  6. Unified Code for Units of Measure - Wikipedia

    en.wikipedia.org/wiki/Unified_Code_for_Units_of...

    Units are represented in UCUM with reference to a set of seven base units. [5] The UCUM base units are the metre for measurement of length, the second for time, the gram for mass, the coulomb for charge, the kelvin for temperature, the candela for luminous intensity, and the radian for plane angle.

  7. Run-length limited - Wikipedia

    en.wikipedia.org/wiki/Run-length_limited

    Generally run length is the number of bits for which signal remains unchanged. A run length of 3 for bit 1, represents a sequence 111. For instance, the pattern of magnetic polarizations on the disk might be +−−−−++−−−+++++, with runs of length 1, 4, 2, 3, and 6.

  8. Constant-weight code - Wikipedia

    en.wikipedia.org/wiki/Constant-weight_code

    A special case of constant weight codes are the one-of-N codes, that encode ⁡ bits in a code-word of bits. The one-of-two code uses the code words 01 and 10 to encode the bits '0' and '1'. A one-of-four code can use the words 0001, 0010, 0100, 1000 in order to encode two bits 00, 01, 10, and 11.

  9. Category:Brevity codes - Wikipedia

    en.wikipedia.org/wiki/Category:Brevity_codes

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