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  2. Interactive whiteboard - Wikipedia

    en.wikipedia.org/wiki/Interactive_whiteboard

    An interactive whiteboard (IWB) device can either be a standalone computer or a large, functioning touchpad for computers to use. Interactive whiteboards are widely used in classrooms, boardrooms, and training environments, providing an innovative way to share information, facilitate discussions, and enhance the overall learning or business communication experience.

  3. Smart Technologies - Wikipedia

    en.wikipedia.org/wiki/Smart_Technologies

    Smart Technologies [2] (styled as SMART Technologies) is a Canadian company headquartered in Calgary, Alberta, Canada and wholly owned by Foxconn. [2] Founded in 1987, SMART is best known as the developer of interactive whiteboards branded as the "Smart Board" (styled as SMART Board) popularly used in education and business.

  4. Luidia, Inc. - Wikipedia

    en.wikipedia.org/wiki/Luidia,_Inc.

    In 2007, Luidia was selected [4] by the Mexican government to install eBeam-enabled interactive boards in public seventh-grade classrooms in Mexico as part of the government’s Enciclomedia program. In 2007 and 2008, Luidia was accredited by Deloitte LLP [ 5 ] in the accounting firm’s Silicon Valley “Technology Fast 50” program, which ...

  5. Mimio - Wikipedia

    en.wikipedia.org/wiki/Mimio

    Mimio has perhaps the broadest core product line in the Interactive Classroom Technology market. Mimio's product line ranges from MimioTeach, a portable interactive solution that, as Mimio puts it, "turns any whiteboard into an interactive whiteboard in thirty seconds," through MimioProjector, MimioBoard Touch and a family of four Interactive Flat Panel Displays introduced in 2013.

  6. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Interactive whiteboards can accommodate different learning styles, such as visual, tactile, and audio. [28] Interactive Whiteboards are another way that technology is expanding in schools. By assisting the teacher to help students more kinesthetically as well as finding different ways to process there information throughout the entire classroom.

  7. Edusim - Wikipedia

    en.wikipedia.org/wiki/Edusim

    The Edusim project originated and the term "immersive touch" 3D natural user interface was coined in September 2007 at the Greenbush Education Service Center in Southeast Kansas as an effort to bring an engaging 3D experience to the classroom interactive whiteboard. Pilot groups were established with 6th and 7th grade middle school students ...

  8. Open-Sankoré - Wikipedia

    en.wikipedia.org/wiki/Open-Sankoré

    Open-Sankoré is the first feature-complete open-source interactive whiteboard. In contrast to other similar software, its file format is text-based and uses a W3C web standard, allowing to be displayed in a modern web browser and enabling lessons to be distributed online without additional software. Second, the software can be extended using ...

  9. Easiteach - Wikipedia

    en.wikipedia.org/wiki/Easiteach

    Easiteach is a suite of software programs mainly used in conjunction with interactive whiteboards in schools. [1] The software is made by Research Machines Ltd, who provide ICT software and services to schools worldwide. An advantage of Easiteach is that it works with most popular brands of whiteboard, whereas many other popular packages work ...