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  2. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    With an update to the Steamworks SDK in March 2009, ... Steam Cloud for saved games, and the ability for PS3 owners to download Portal 2 from Steam ...

  3. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR SDK was an important step towards the release of the first HTC Vive Developer Edition. The OpenVR SDK has replaced the API that was previously available in steamvr.h in the Steamworks SDK. The old API will continue to receive support indefinitely, but applications that require any of the new features must switch to the new SDK.

  4. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source SDK is the software development kit for the Source engine, and contains many of the tools used by Valve to develop assets for their games. It comes with several command-line programs designed for special functions within the asset pipeline, as well as a few GUI-based programs designed for handling more complex functions.

  5. HTC Vive - Wikipedia

    en.wikipedia.org/wiki/HTC_Vive

    Valve released its OpenVR software development kit (SDK), an updated version of its Steamworks VR API with documentation and examples of how to build software that supports SteamVR hardware. [69] [70] It provides support for the HTC Vive Developer Edition, including the SteamVR controller and Lighthouse. [71]

  6. Steam Controller - Wikipedia

    en.wikipedia.org/wiki/Steam_Controller

    The Steamworks API allowed for developers to provide more detailed settings for the Steam Controller when in Big Picture mode. Outside of Big Picture mode, the controller otherwise behaves as a standard two-stick controller, though Valve does plan on updating Steam to allow retaining the previously set Big Picture mode per-game settings. [4]

  7. RakNet - Wikipedia

    en.wikipedia.org/wiki/Raknet

    RakNet is a C++ class library that provides UDP and reliable TCP transport. It contains several core systems that rely on the transport layer: object replication; Remote procedure call in C++ using Boost C++ Libraries; VoIP supporting FMOD, DirectSound, and PortAudio; NAT traversal; and Patch.

  8. Valve Corporation - Wikipedia

    en.wikipedia.org/wiki/Valve_Corporation

    Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington.It is the developer of the software distribution platform Steam and the game franchises Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead and Dota.

  9. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    In May 2020, Epic Games released a free SDK, its Epic Online Services, that allow developers to take advantage of its prior work in cross-platform play to support matchmaking, friends list, achievements, and other features in their games, supporting personal computers, PlayStation 4, Xbox One, Nintendo Switch, iOS and Android systems. [72]