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Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.
The first working Logo turtle robot was created in 1969. A display turtle preceded the physical floor turtle. Modern Logo has not changed very much from the basic concepts predating the first turtle. The first turtle was a tethered floor roamer, not radio-controlled or wireless. At BBN Paul Wexelblat developed a turtle named Irving that had ...
CircuitPython is a beginner-oriented version of Python for interactive electronics and education. Rapira is an ALGOL -like procedural programming language, with a simple interactive development environment , developed in the Soviet Union to teach programming in schools.
Turtle is an alternative to RDF/XML, the original syntax and standard for writing RDF. As opposed to RDF/XML, Turtle does not rely on XML and is generally recognized as being more readable and easier to edit manually than its XML counterpart. SPARQL, the query language for RDF, uses a syntax similar to Turtle for expressing query patterns.
The first official ROS distribution release: ROS Box Turtle, was released on 2 March 2010, marking the first time that ROS was officially distributed with a set of versioned packages for public use. These developments led to the first drone running ROS, [37] the first autonomous car running ROS, [38] and the adaption of ROS for Lego Mindstorms ...
Karel is an educational programming language for beginners, created by Richard E. Pattis in his book Karel The Robot: A Gentle Introduction to the Art of Programming. Pattis used the language in his courses at Stanford University, California. The language is named after Karel Čapek, a Czech writer who introduced the word robot in his play R.U ...
Scratch is used as the introductory language because the creation of interesting programs is relatively easy, and skills learned can be applied to other programming languages such as Python and Java. Scratch is not exclusively for creating games. With the provided visuals, programmers can create animations, text, stories, music, art, and more.
Small Basic includes a "Turtle" graphics library that borrows from the Logo family of programming languages. For example, to draw a square using the turtle, the turtle is moved forward by a given number of pixels and rotated 90 degrees in a given direction. This action is then repeated four times to draw the four sides of the square.